smkdan
Here's a few notes I've collected on SMK and F-Zero.
Also, here's a couple of tools I made.
Edits levels, assigns bonus properties, edits palettes, can remove or add levels, can swap levels and has flexible free space management.
An unfinished editor of mine. Installs a hack in the ROM to remove alot of 'hotfixes' of the original and make it more flexible overall. Edits tracks, the metatiles, palettes and names. Can display AI paths, but not edit them.
Edits the soudn samples used by Super Mario World. Can edit on a per level basis.
Inserts blocks and uses much more efficient custom block code than blktool.exe. Also inserts .asm blocks.
Does what it says on the label.
Thanks to Matthew Callis for the hosting.